Friday, March 21, 2014

PressPausePlay

Like most aspects of popular culture, the music and art industry are constantly evolving. To a great extent, music is a way of communication, a way for artists to tell the world what they feel. In PressPausePlay there was much emphasis on the fact that many people can become artists now, and it is easier to produce art. "Younger musicians, and some older ones I've noticed, rely too much on the technology." Although it is good to be able to express yourself, many well established artists fear that  this accessibility takes away the important of having real talent, and anyone can make something great. This ability has come from technological advances that allow anyone to tweak, edit, and tune their sounds to perfection. 
For example, high quality recording cameras such as RED are becoming cheaper for the average organization to buy and use, allowing higher quality films to be produced despite skill or education. The democratization of artistry opens up a world of possibility to new ideas and input that would never have been connected to others. With Olafur Arnalds, he was able to find a magnificent piece of art to accompany his music, and a connection could be made from there. 


Because he could just make the music in his home and share it, a man from across the world saw it and was inspired by it. Olafur Believes that anyone should be able to express art, despite the lack of academically verified skill. This exchange of art and culture from across the world can touch people, and the beautiful images and sounds can inspire even more work to be created.

Due to the democratization of art and music, many professionals in the industry believe the industry itself is dead. One main reason is that with mass culture being so prevalent, everyone thinks that they are the artist. "There's ten thousand people there, the difference is that everyone believes that they are the artist...then art ends." They can't enjoy shows and performances quite the same anymore because there is always the thought that they could do a better job than the performer. Some specific artists and producers disdain the the concept of mass media and the share-ability of the internet. Sean Parker has the opposite view, as the co-founder of an online music sharing website called Napsterr. "The vision behind Napster in the very early stages was just to come up with a system that made the sharing of mp3s so easy." (Dworsky PressPausePlay)


Professionals who have dedicated years and a lot of money into an education in the trade take offense to some kid thinking he can produce and equal quality product with his computer, and still encourage an elite culture in music. "The Craft is Gone", they say, meaning that creativity is all you need to produce a work. No longer does an artist need to be familiar with the workings of their instrument or materials. "It's separated the knowledge of craft and creativity...now you just have to know how to turn on a computer." The seemingly inhuman perfection that accompanies computer-generated music is eerie and lacks the human-like imperfection that fans enjoy.


Another way that the enjoyment of music as a whole has changed is that it is now more about the situation in which you encounter it. It is less about the music, now, and increasingly about the experience. Because each concert or live performance is different, it gives a sensation of discovery that recorded music doesn't give anymore.

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